Sunday, October 21, 2012

Technological Adjustments


This is the message I was telling my principal, computer tech, and other teachers from the day we found that the board had approved our textbook proposal for a class set of iPads over a new set of textbooks.  Over the time that I have taken this course, I have had my lab installed and our classroom has gone through some adjustments, but I know there are more to come.

Throughout this course, I have learned how to effectively include problem-based learning, online collaboration, and digital storytelling into my classes, and will walk away with some excellent examples to take to my staff when they come to me asking for their own suggestions to increase technology in their classrooms.  I am well on the way to have my students' videos shown at our Veteran's Day program as they describe the backgrounds of each of the branches of military.  I am working with other teachers in our district who also have iPad labs to create a network between our music classes for collaboration and to connect students across the county.  If all goes well, I am hopeful we can play as an ensemble 20 miles away from each other.

My next step is to reflect with my students on what we have learned so far to make the learning easier on next year's incoming students.  What did they enjoy or dislike, do they have any favorite lessons or suggestions, or perhaps want to share their stories themselves with the kids who will be joining us next year.  I love how one new piece of technology into a classroom that was already full of tech has really brought me and my students together so we are all having fun while we learn.


Thursday, September 27, 2012

GAME Plan Update


As I begin to work through my GAME plan, I decided to focus on Indicator 4 specifically this week.  I went through several of the resources I found, and began thinking of what our school has in place for students to guide them in their internet usage.  Sadly, my school is lacking in this department.  My principal showed me our parent permission slip, and I realized it's just a modified form of a "Can we take your child's picture?" form for use on the website.  Further digging, and I can't find any documents that do more than tell our kids it's against the rules to steal or break the technology (although somewhere there's a Facebook addition that allows kids to be punished at school for inappropriate behavior on Facebook at home).  Personally, I was shocked that in all the paperwork that goes home to be signed at the beginning of the year there isn't a student or parent contract outlining how to behave online as a Digital Citizen.  My principal and I are looking into changing this and I have a great starting point!:
Kid's Pledge
Parents' Pledge
I could use help in coming up with ways to promote digital etiquette to other teachers in my school.  I certainly don't want to add more to their plates, but I feel it's important for students to learn to be digital citizens from their teachers.  What ways can I encourage our faculty to make an effort, and what could I do to get my kids excited about it?

Wednesday, September 19, 2012

GAME Plan review

Indicator 4: Promote and Model Digital Citizenship and Responsibility




Some resources I have found on this subject mostly fall under the online category:

Digitalcitizenship.net promotes 9 themes of digital citizenship, includes contracts for students and parents, and also provides multiple resources for teachers.

Ecitizenship provides a free online course for K-12 educators, and was created by the California School Library Association.  This resource is made up of 6 modules and offers tutorials and other tools for educators.

Edutopia has a fantastic set of articles and videos on the themes of cyber-bullying and "Netiquette" as well as internet safety.  I read a fantastic article on Teaching Digital Citizenship in the Elementary Classroom that provides insights on the importance of digital citizenship and its comparisons to simply being polite to people you see face-to-face.  This article itself has links to additional lesson resources.


Indicator 5: Engage in Professional Growth and Leadership



For professional growth, I have been searching for opportunities in our area.  So far I have attended an apple workshop for several days on the use of iPads in the classroom, and worked with our school's tech supervisor to install technology in classrooms as well as train teachers on the devices.  I would like to have more opportunities to learn about tools my teachers can use in their regular education classes to supplement what they are teaching.  Unfortunately, I will need some time during school hours to meet with teachers, as well as time away from school to attend meetings and professional development opportunities.  At this time, I haven't been able to find any new sessions available in the area, but I am planning on working with teachers around the district as we implement our iPad labs in every elementary school.

Wednesday, September 12, 2012

Personal GAME Plan



As I continue to reflect on Self-Directed Learning, I have identified two NETS-T indicators that I would like to focus on for growth.  Indicator 4: Promote and Model Digital Citizenship and Responsibility is essential in creating a generation of positive digital citizens.  Although I am well-versed in what makes a good digital citizen, I have never had to teach students as we haven't had the availability of individual internet connection in our classroom until this year.  Since I see all students in our building, I want to start my students with a strength in digital citizenship.  Indicator 5: Engage in Professional Growth and Leadership - as the Technology Coordinator in my building, I want to find ways to strengthen the use of technology in our students through their teachers.  I want to be sure I am knowledgeable enough to bring my teachers valuable information that they can use in their own classrooms.

NETS T Indicator
Katherine Cennamo's GAME plan consists of creating Goals, Actions, Monitoring information, and Evaluating the process.  Here is my personal GAME Plan:


  • GOALS: 
    • Indicator 4: Promote and Model Digital Citizenship and Responsibility
      • I want to know effective methods of teaching safe and ethical behavior for use with technology in the classroom.
      • I know how to interact with others online, I want to be able to model that for my students.
      • What can I do in my building to promote digital etiquette and responsibility?
    • Indicator 5: Engage in Professional Growth and Leadership
      • I want to exhibit leadership in my school by modeling instruction that is fully integrated and enhanced with technology.
      • I want to contribute to the well-being of my school to better prepare students for the digital age.
      • I want to continue to learn and grow as an educator in an ever-changing field.
  • Action:
    • Indicator 4: Promote and Model Digital Citizenship and Responsibility
      • I need to research how others teach safe behavior online in the classrooms.
      • I need to consider my diverse student body and how to best present my information.
      • I need to collaborate with other technology coordinators in the district to see what models we have available for teachers in this area.
    • Indicator 5: Engage in Professional Growth and Leadership
      • I need to find out what professional growth opportunities are available in our area.
      • I need to meet with other technology supporters in the building to collaborate for staff opportunities.
      • I need to reflect on what my school currently expects of teachers in the area of technology.
  • Monitor:
    • Indicator 4: Promote and Model Digital Citizenship and Responsibility
      • Is my research method successful?
      • What is the preferred learning method of students in my building?
      • What are my findings from other technology coordinators?
    • Indicator 5: Engage in Professional Growth and Leadership
      • Are there sufficient opportunities in the area?
      • Do I need to move to online sources for staff development?
      • Do we need to revise our school expectations?
  • Evaluate/Extend
    • Indicator 4: Promote and Model Digital Citizenship and Responsibility
      • Have I met my goals?
      • What do I need to modify and continue to explore?
    • Indicator 5: Engage in Professional Growth and Leadership
      • What needs to be done differently in the future?
      • Are there other options that I need to continue to explore?


International Society for Technology in Education. (2008). National education standards for teachers (NETS-T). Retrieved fromhttp://www.iste.org/Libraries/PDFs/NETS_for_Teachers_2008_EN.sflb.ashx

Sunday, April 15, 2012

Reflection on Learning Theory, Instruction, and Technology

Teaching our students about technology is so important!  This video that is now several years old illustrates this point beautifully, and doesn't the tech in it look so outdated already?  It's amazing to me the rate of change in technology - I had one of those moments this week when I was using my iPhone as a calculator, and just though, "I never would have guessed 10 years ago that I would be touching a small screen for a calculator, that was also my phone, calendar, social connector, camera, blog updater, entertainer, video camera, and so much more!"  Our kids are using their parents outdated iPhones and doing the same thing everyday, but not in school.

The first week of this course, I stated that my personal theory of learning is Constructionism where students learn best by making things and problem-solving (Han & Bhattacharya, 2001).  This theory comes naturally as an art teacher, and I am constantly encouraging my students to try out the projects we do in class at home as well (and many of them do!).  This course hasn't made me change my feelings on my learning theory, but it certainly has deepened my knowledge of other, sometimes conflicting, learning theories.  I have also found some theories I want to steer clear from whether it is from how that theory was first studied, or the lack of creativity involved in some of the technologies linked with that theory (Excel - yuck!).


I plan to integrate much more technology in my room to strengthen my student's brain connections to the topic we are studying as Dr. Wolfe recommended (Laureate Education, Inc., 2011).  I have already tried out many of the tools with my classes such as SpiderScribe and Virtual Tours, and I'm still awaiting more information on my iPad request from the school board (fingers crossed!) which will greatly impact the inclusion of technology in my classroom.  I have discovered new tools as well that I'm looking forward to using such as Prezi and I know many more will be available to use in the next few years.

One of the long-term goals I have for my classroom is to get in the computer lab more with my classes.  Right now, I am limited with the number of students who can work on a computer at a time because there is only one in our room and it's at my desk.  We do have an ActivBoard, but even then, that's two students at a time on the board when I would like so many more to work at the same time.  Hopefully, adding another computer lab as my principal is trying to do will alleviate the stress on the lab we have (which is used almost exclusively all day every day for testing or test prep) so I can get more time in the lab for digital art projects.

My second long-term goal is to keep up a blog for my parents to see what we are doing in class and provide feedback for students on their projects.  I have attempted to do so this year, but it's a lot of work, and recently blogger changed their policy so I can only upload one picture at a time, which makes uploading artwork extremely time consuming.  Next year, I also want my students to be involved in the blogging process with me by making recordings and videos that we can place on the website for parents to enjoy.

I am thankful for the tools I learned in this course and I am looking forward to gaining new knowledge from the upcoming course at Walden University.

References:

Han, S., and Bhattacharya, K. (2001). Constructionism, Learning by Design, and Project Based Learning. In M. Orey (Ed.), Emerging perspectives on learning, teaching, and technology. Retrieved April 15, 2012 from http://projects.coe.uga.edu/epltt/

Laureate Education, Inc. (Producer). (2011). Program one: Understanding the brain [Video webcast]. Bridging learning theory, instruction and technology. Retrieved from http://laureate.ecollege.com/ec/crs/default.learn?CourseID=5700267&CPURL=laureate.ecollege.com&Survey=1&47=2594577&ClientNodeID=984650&coursenav=0&bhcp=1


Wednesday, March 28, 2012

Voicethread and Social Learning



http://voicethread.com/share/2908318/

This Voicethread was created to assist my students in creating a mural about our community.  This is a lesson I do each year to get my students thinking in groups of ways to create ONE big picture that everyone in the class gets to paint.  It's always a hit, but usually lacking on the technology side.  With this thread, my students can begin brainstorming with their groups, then at home or during a computer lab time, they can look back over the murals we studied and leave notes, comments, or suggestions for each other.  Each class completes a mural (and while I'd love for it to actually be on the wall, we use a huge piece of paper so it can hang instead of covering the previous class' murals each year) and each group decides what part of the community is needed to be represented.  I try to keep myself as removed from the project as possible outside of helping them get the initial organization together for placement of paper to be sure everyone has room to work at the same time.

I felt this lesson really fit into the niche of cooperative learning since my students work for very little time on their own besides getting their thoughts together.  Then they do some planning as a group to think of important aspects and places in our community, and we have a organization discussion as a class to plan where each piece of the mural will go on the paper.  Luckily, I can use the ActivBoard for that process this year and students can group together pieces to move around on the mural during the planning process instead of me drawing and erasing tons of marker lines!  Then students get right to work on some sketches, decide which to use, who is strongest at drawing or painting, or leading and they begin their initial sketches on the paper.  When sketches are complete, painting begins.  I usually have time for half the class to paint at a time, so we switch every other class until it is complete!  At this time, I am unable to get any lab time with the 3rd graders,  but in the future, I would also like to take the groups in the computer lab to find pictures of places around the community to assist in their sketches - sometimes the factory near our school or a local mascot comes out looking a little off, and I think the visual aides would help groups in their decision-making process as well.


I feel social learning is so important, and we do it here every week at Walden!  Our blogs and discussion boards are helping us create a network of teachers with which we can collaborate, gain insights, and provide feedback.  So much of our society now is on-the-go, but people want to keep up their social connections even if their job requires them to move across the country.  I know many of my 4th and 5th graders now have  Facebook pages where they keep up with each other, and it's a familiar environment to them.  Why not bring some aspects of social networking into the classroom (safely and monitored of course!)?

According to an article on Education World, cooperative learning should allow:

  • students set goals and decide how to meet them
  • students decide who does what parts of the goals
  • students learn how to negotiate through social skills
  • students learn each person on the team has a different set of strengths and weaknesses and how they apply to reaching their goal
I usually find that one student tends to naturally gravitate toward the leader role, and try to step in to remind them of how important their job is to keep the group positive and on task.  In this lesson, usually a particularly gifted artist steps up to plan and record the group's ideas efficiently.  Occasionally there are problems, but again, I try to keep my nose out of their business as long as it's just a debate, so we can then discuss what problems each group ran into later in the lesson and how to overcome those issues, or how to work it out for the good of the group.  Collaboration skills are needed in almost every career path my students may choose, so it is imperative I include social learning in my classroom.


Bafile, C. (2011, August 16). Lets cooperate teachers share tips for cooperative learning.  Retrieved from http://www.educationworld.com/a_curr/curr287.shtml

Wednesday, March 21, 2012

Project-based learning

As I began to study Constructionism this week, I was excited.  Finally I would get to discuss a classroom model that I use everyday with success in my art and music classroom!  Even though I knew what constructionism included, I was a bit disheartened to see the highlighted instructional strategy for the week was "Generating and Testing Hypotheses".  Science?  Surely that wasn't all we were going to be limited to in this week of studying a great hands-on method of learning.

Fortunately, my disappointment wasn't necessary, as further study showed that generating and testing hypotheses is simply guess and check (well, with a little thought behind the guessing part).  Matt Kuhn posted on the McREL blog about a music teacher who had her students create a song as generating and testing hypothesis (2009).  This is the kind of lesson I prefer, and I believe it leaves a lasting impression on my students because they are able to become physically involved in their projects and make informed decisions about them.

This week in music class, I decided to do a cross-curricular lesson involving art, music, and science.  This year, my third grade students have studied simple machines in class.  While looking through one of our music books, I noticed a song about a toy, had a Rube Goldberg invention next to it.  We learned the song, and looked at how Rube Goldberg's design used everyday items in strange ways to come up with a specific outcome.

We also watched this cute Japanese video:

My students were given the task of creating a plan that involved at least 8 separate steps to make an instrument create a sound.  After they finished the drawing, they had to label the steps just like Rube Goldberg did, and present their contraptions on the document camera so everyone could see.  I was amazed at the creativity as well as the realism the students put into their contraptions as well as the huge range of instruments chosen.  After our presentations were finished, one of my students asked me how our project was related to music.  I told him that they all proved to me they knew how a variety of instruments worked without their human counterparts to play them, and some students invented a new kind of instrument altogether!


Kuhn, M. (2009, June 22). Generating and testing hypothesis is not just for science. [Blog message]. Retrieved from http://mcrel.typepad.com/mcrel_blog/2009/06/generating-and-testing-hypotheses-is-not-just-for-science.html

To top it all off...without generating and testing a hypothesis, we wouldn't have these!

Wednesday, March 14, 2012

Cognitivism Correlation

This week, I took a closer look at the cognitivist approach to learning.  This model treats the brain much like a filing system in a computer where information is received, understood, stored, and later is used (Lever-Duffy & McDonald, 2008).  The emphasis here is the mental processes are found inward and are unique to the learner, much like you don't see much behind a computer "thinking" apart from a blinking hard drive light.  If you take the computer analogy another step, limitless applications are at your disposal for data manipulation, much like the workings of the human mind.

Now, if you consider the brain to be like a computer, it follows to find a direct correlation between cognitive theories and using tools such as graphic organizers, concept maps, spreadsheets, and virtual tours to enhance the learning experience.  Each tool can help students better sort, file, and organize their thoughts to make a deeper connection so the information is easier to retrieve later when it is needed.  Concept maps or "webs" are often used at the elementary level to help students organize their thoughts before writing.  Graphic organizers are helpful to sort information into necessary groups, so the brain can connect the information to similar ideas or concepts for storage.  Virtual field trips and simulations can help make a visual connection for students when they can't visit the actual place themselves.  I personally use a virtual tour for my art class to visit the paleolithic cave Lascaux in France, which is now off-limits to all but a few for preservation (not like we could actually get a field trip to France, but one can always hope!)


References:
Aujuolat, N. (N.D.) Lascaux a visit to the cave. Retrieved from http://www.lascaux.culture.fr/?lng=en#/en/00.xml
Mayer, R. (N.D.) Cognitive theory of multimedia learning. Retrieved from http://www.learning-theories.com/cognitive-theory-of-multimedia-learning-mayer.html
Orey, M. (Ed.). (2001). Emerging perspectives on learning, teaching, and technology. Retrieved from http://projects.coe.uga.edu/epltt/index.php?title=Main_Page

Wednesday, March 7, 2012

A Study on Behaviorism

This week I read two chapters in the text Using Technology with Classroom Instruction that Works about reinforcement and practice (Pitler, Hubbell, Kuhn, & Malenoski, 2007).  I found that sometimes, students aren't aware that it's important to give your best effort in classes of use excuses form outside contributors as reasons to be a potential failure.  As an educator, it's important to me that my students succeed.  If they come to class with an attitude that they've already failed, it will be much harder for them to give their best effort on class projects.  Even though my art and music classes run on a constructivism/constructionism combination of educational theories, there are aspects of behaviorism I did not consider that can be used to encourage my students to succeed.

If you take a quick look at my previous post, you fill find the new classroom management scale that I found through some blog searching, and I am implementing in my classroom next week.  This chart is designed with a behaviorist strategy in mind rewarding students for positive behavior, but still warning students with consequences for their actions.  After watching Dr. Orey's video (Laureate Education, Inc., 2011) this week and his discussion on how his son's classroom used a "clip chart" to manage behavior, I realized how much more important it is to reinforce the positive behaviors, which is exactly what the new chart has in place.  There are consequences, but I believe students need to know the realism of consequences for their actions for their real-world application.


Behaviorism can also be found in drills and practices for homework purposes or remediation.  Tutorials are also considered to fall into this category, and an excellent online tutorial that can be used in the elementary art classroom comes from Eric Carle's website showing how he makes his artwork.  This tutorial is doubly useful at my school as students read a story by Eric Carle in their regular education classrooms in second grade, so I can reinforce what they are learning in my art classes at that time as we create his style of artwork.



For music, drills are a traditional way to practice.  There are some excellent iPad apps to do just this, and one is Musicroom: Music Theory for Beginners which can be found on the app store for $2.99.  It provides students with quick lessons followed by quizzes over that skill, but it throws in cute and colorful music and characters that keeps students more engaged than many books I have tried.

References:

Laureate Education, Inc. (Producer). (2011). Program four: Behaviorist learning theory [Video webcast]. Bridging learning theory, instruction and technology. Retrieved from http://laureate.ecollege.com/ec/crs/default.learn?CourseID=5700267&CPURL=laureate.ecollege.com&Survey=1&47=2594577&ClientNodeID=984650&coursenav=0&bhcp=1

Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction 
that works. Alexandria, VA: ASCD.

Thursday, March 1, 2012

Classroom Management - Art Adaptation

Thanks to wonderful Pinterest, I was introduced to an amazing site, which then led me to more amazing sites! Today I'd like to share the wonder of the Clip Chart with you!

















I actually stumbled upon this from a blog called the Clutter-Free Classroom, and if you haven't seen it, you should check it out.  I then learned that this teacher had actually adapted the lesson from Rick Morris who has a classroom management page for it on his site at New Management. There, you can download a .pdf file with all the specifics, but the greatest thing about it?  It's adaptable!  I love the color, simplicity, and rewards from this system.  No more bribing, check charts, or crazy managements needed.  Kids work for the reward of being appreciated!  I can't wait to adapt and use this method in my own classroom, and I encourage everyone else, no matter what subject you teach to check this system out!

Monday, February 20, 2012

Course Reflection

I feel this course has been the most helpful of all the courses so far at Walden University. Finally, we were able to get away from books, videos, and writing and get right into the thick of current technology available to us and get ideas from other educators about how to use technology in our own classrooms. While I have been a blogger to show student artwork, and help other teachers as they themselves are learning how to use technology in an art room, creating a wiki and podcast were new and exciting. The wiki was so easy to do, especially with the help of group members, and the podcast was so fun to record, and once a hosting site found, also easy to embed into my blog for others to hear! I can't wait to use these tools in my classroom, especially for music.

Technology has always been a big part of my life, but I struggle finding ways to incorporate it into my art and music classroom because school funding has limited the amount of technology available. I suddenly have found myself in possession of a document camera and ActivBoard that I use daily now that they are available to me and my students for use. I am also in the process of trying to adopt an iPad lab for my music classroom in place of new textbooks. The funding for this should come out of the student textbook fee and will actually be cheaper than book rental.

Over the next two years, I have two goals for my classroom. The first, is to secure an iPad lab for student use in my classroom. I plan to see my students using their individual iPads to do research, learn music and art, as well as compose and create their art to share with others. The second goal is to keep my parents involved by letting them know what we are doing in class by sustaining a classroom blog with student help, and scheduling more computer lab time for my classes to do research, promote internet safety, and share what they are learning with the community through blogs.

After looking back at the week 1 technology checklist, I have found that I can am now more secure in using technology in my classroom than I was at the beginning of the course. Many of the lessons in our course required us to search for internet sources and I found some excellent ways to incorporate technology into an elementary art and music classroom, as well as inspiration that helped me create some of my own ideas. I am looking forward to the new possibilities that have been opened up for my students to learn from using technology.

Sunday, February 5, 2012

How Much Technology are Students Using?

Recently, technology has become quite the hot topic at our elementary school. Teachers, students and administrators are looking at ways to incorporate more tech in our teaching. How much are students already using at home and at school? Well, since I have the entire school for my art and music class, I thought a good way to explore what we have is to poll our classes. My poll found that a staggering 90% of our students had used at least some form of iPod, iPhone, or iPad device, and nearly 75% of students had one of the devices in their own home (even if it was a parent's phone). Nearly every home also had at least one computer, and about 50% had some form of a tablet device as well. This information shocked me as our school isn't considered to be a part of a "rich" community by any means. I chose a sampling of four students, two from a lower grade, and two from our highest grade (although one got sick mid-day and had to leave). I chose these students specifically because I know their families, and that they have availability to technology at home. I was curious to see how much of that technology they were actually using, and how much. (my apologies for the dismissal announcement in the middle, but I left it in because I figured you other teachers would appreciate it!)


Sunday, January 29, 2012

21st Century Learning

This week I took a look at the website for the Partnership for 21st Century Skills. My initial response was: "Where is there room for the arts?" Most of the pieces of information available on the home page showed me students in science and language arts classes and most of the information given was specifically not for visual arts or music.

Upon further investigation, I found some tag-words mentioned in the framework; "critical thinking" "media" "collaboration". These skills are all used in the arts. The framework also mentions the core subjects as the "3Rs" (which is misleading) then further describes them as: English, reading or language arts, mathematics, science, foreign languages, civics, government, economics, arts, history, and geography.

The more I began to read, I also noticed that while I liked some of the framework presented, this plan would once again add additional assessment for students. I couldn't find any assessments for the elementary level, so I'm not sure how they would be measured. I also feel this partnership assumes schools can purchase and maintain 21st century classrooms, which isn't the norm for schools (at least in my area). We are making improvements to the amount of technology available to students, but the changes are occurring at a much slower pace than technology becomes available.

Overall, I feel the site provides some information and general framework guides, but lacks specific planning necessary to implement into everyday schools. I think everyone needs to take a step back and decide why students are in schools in the first place. Are they there to learn? Meet specific standards the state deems important? Prepare them for a job/career/college/life? Social understanding and how to build relationships? How to succeed? All of the above? Some of the above? The answer appears to be skewed from place to place, but it must be the foundation for whatever framework we place on it for our schools to have the outcome we as a community are seeking.

Sunday, January 15, 2012

Blogs in the Classroom

One way I feel teachers can use blogs in the classroom is to create a manipulative list of directions complete with pictures much like my previous post demonstrated. With an Activboard, students can scroll up and down to check procedures and view examples. Videos could also be added as well as other forms of media related to the lesson. Personally, I save my PowerPoint presentations on my blogs so they are easy to access and manipulate from my board at the front of the class (since my computer is at the back). This also other teacher to use the same presentation for their own classes.

In my art or music classroom, students could also use blogs to demonstrate or write about their work and be provided with feedback from other students in the class. While I feel this is appropriate for 4th or 5th grade students, I would hesitate having my 1st-3rd graders use a blog by themselves, but we could create a classroom blog together so that everyone would get to participate in the creating process and show off what we made as a class. Individual students could write comments that I could add on the board while students watched and offered ideas.

Sunday, January 8, 2012

Creating a "Crackle" Background

I am always on the lookout for a creative and new way to use my media in my art room, so when my first graders were creating some tissue paper collages and kept getting "Kool-Aid" fingers with the wet glue, I decided to try a little experiment that made for a pretty cool Halloween project.
Now, please don't feel limited to Halloween for this project, I will show you how to make the background, you may choose how to incorporate it into your own lessons.  To begin with, you need to decide the direction you want the tissue to go.  We used strips of paper that I pre-cut before class and our haunted houses were supposed to be tall so we used a portrait orientation.  I also used watercolor paper - about 80 lbs or so to be sure the water doesn't make it wrinkle terribly.
Next, choose your color combination and lay the strips across your page.  I encouraged my students to slightly overlap each piece so they didn't have a stripe look - unless that's what they were going for!
Keep adding strips until you cover as much as you need for a background.  We covered our entire pages since we would be drawing our houses with a sharpie.
Next, use a spray bottle to lightly mist the tissue.  Here's where students will get a variety of results.  Lots of water=smoother color, Very little water=great crackle, but not much color, so there's a happy medium to find.  I suggested my students spray one section, then gently lift up the edges to see if they liked what they saw, if not, add more water.

I also used a paper towel to blot the tissue to make sure it has good contact with the paper below.  More blotting gets more color on the page, while less keeps more white showing.
Then simply lift off the tissue to the trash can and let dry!

Once dry, our students who had been studying architecture, penciled in then added Sharpie to their own haunted house designs.  I hope you enjoy creating this crackle with your own students!
See Slide Presentation: